27th June
2004
Another weekend brings the usual graphical refinements and sound
fx additions. The one-way tiles have become more glossy and the
exploding barrels have become rotating dynamite.
I've added 'ice' blocks.
These slide when they get hit by the ball. If the ball hits a
line of ice, the block on the end moves - like a Newton's cradle.
Since the ice can hit other blocks of ice, and set off the dynamite
it can be used to create interesting chain reactions.
The screenshot below
shows a level I created to experiment with some puzzles. It came
together rather quickly, but I had a lot of fun playing it. :)
Next week I plan on
implementing the level progression, so I can play through a number
of levels. I also have to do a little work on the level editor,
so next weeks screenshot may be of that, rather than the game
again..
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